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University of Greenwich
London, Great Britain
On campus
3 Years

Program Description

This animation degree covers a range of subjects, from 2D and 3D animation and storytelling to the technical computing skills you need for animation practice. Optional modules help you develop specific skills for work in games, VFX, film and television. These skills are also useful for other industries, such as design, advertising, or architecture and medical imaging.

To join this degree, you should ideally have a background in art/design and have attempted creative production of some kind, such as photography, video or fine art. The key is to show great visual communication skills.


• Tuition fees for students who have citizens' rights after Brexit: £9,250

Entry Requirements

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Year 1

Media Technologies (30 credits)
Animation Principles (30 credits)
Storytelling for Moving Image (30 credits)
Experimental Studio Practices (30 credits)

Year 2

Core modules:
Animation Practice (30 credits)
Innovative Storytelling (30 credits)

Optional Modules: Students are required to choose 60 credits from this list of options.
Sound and Image (30 credits)
VFX Principles (30 credits)
Game Design Principles (30 credits)

Year 3

Core Modules:
Animation Studio (30 credits)
Animation Project (60 credits)

Optional Modules: Students are required to choose 30 credits from this list of options.
Transmedia (30 credits)
Audiovisual Practices (30 credits)
VFX Studio (30 credits)
Games Incubator (30 credits)


Our degree in animation is designed to provide all the skills you need to get into the:

  • film
  • TV
  • visual or video game industries

Popular career options for animation graduates include:

  • VFX and video games companies
  • advertising studios
  • digital interactive media

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