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Arts, Design & Architecture
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Animation and Game Art
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BACHELORS

Animation and Game Art

University of Worcester
WorcesterUK
On campus
Full-time
€10,976.45/year
 1676 Points
Duration
3 Years
Language
English
Apply date
Apr 2025
Start date
May 2025

Program Description

We have a dedicated Game Art and Animation technician who is part of a wider team from the Digital Arts Centre. Our technicians are friendly and always there to help students with equipment and software. You can also hire out professional film/sound equipment, graphics tablets, lightboxes and other kit, as well as booking sound and video studios, including a state-of-the-art Film studio with Green Screen for VFX. Excellent industry links include our panel of award winning talent from our region (Dice Productions, Yaminations, Second Home Studios and Exient), who provide support and real-world experience.

Entry Requirements

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Curriculum

Year 1

Mandatory:

Game Art: Design, Theory and Concepts

Game Construction I

Core Skills 3D: Character Creation

Animation Practices

Concept Art Practices

Year 2

Mandatory:

Game Art: Modelling, Rigging & Motion Capture

Game Art Environments

Animation Production: Narrative Workflows

Optional:

Production Design

Digital Sculpting

6 UI Design

Game Development

Animation Techniques and practices

Stop Motion

Experimental Animation

Visual Effects

Year 3

Mandatory:

Animation Negotiated Production 2

Optional:

Pre-production practices

Game Art Individual Portfolio Project

Professional Practice I

Group Game Development Project

Animation Negotiated Production 3

Animation Professional Practice

Supplementary Skills for Game Artists

Careers

You will find career opportunities in:

  • animation production
  • games industry
  • television motion graphics
  • compositing
  • visual effects
  • independent filmmaking

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