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Games Design and Development
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BACHELORS

Games Design and Development

University of Greenwich
London, Great Britain
Full-time
€16,922.94/year
2006 Points
Duration
3 Years
Language
English
Start date
Sep 2021

Program Description

This games design and development degree combines all the aspects of theory, practice and technology essential to your career. You'll learn games programming and get the chance to discover the creative aspects of the games industry through practical projects. You'll experience the theory, technology, practice and application of computing and the development of computer games, together with skills in digital design and development.

Notes:
• Tuition fees for students who have citizens' rights after Brexit (pre/settled status, 3 years + with permanent address): £9,250

Entry Requirements

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Education
High School Diploma (or equivalent)
16
or
Foundation Year
55
English Level
IELTS
6
or
PTE
51
or
TOEFL (internet based)
60
Required Documents
Certified Copy of the English Certification
ID Certified Copy
Passport Certified Copy
Certified Copy of the High School Diploma (Apolytirion from General Lyceum)
Student Visa
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Notes:

Other accepted qualifications:

  • Αpplicants with professional qualifications and/or four years of full-time work experience will be considered on an individual basis.

Alternative English language requirements:

  • Apolytirion with grade 17 in English.
  • University of Greenwich English Language Test (OIETC): Overall grade B2+ with B2 in each skill.

Important Information:

  • If your English language qualification is below the standard requirements listed above, you may be eligible for our online pre-sessional English (PSE) programme.
  • If you do not currently hold an IELTS and think you might need a pre-sessional English programme to reach the required level, you can also take the University's English Language Test (UOGELT). If you do not achieve the required score for direct entry, you will be eligible to study our online pre-sessional course using your UOGELT result.

Curriculum

Year 1

Games and Interactive Systems (30 credits)

Object Oriented Programming for Games and Digital Media (15 credits)

3D Modelling (15 credits)

Digital Media Design (15 credits)

Programming for Games and Digital Media (15 credits)

Cinematics for Games and Digital Media (15 credits)

Visual Storytelling (15 credits)

Year 2

Core Modules:
Games Design and Development (30 credits)
Digital Media Production (30 credits)
Installation Development Project (15 credits)
Academic Research for Games and Digital Media (15 credits)

Students are required to choose 30 credits from this list of options:
3D Animation (30 credits)
Motion Graphics for Games and Digital Media (15 credits)
Sound Design for Games and Digital Media (15 credits)
Principles of Virtual Reality (30 credits)
Serious Games Development (30 credits)
Games Technology (30 credits)

Year 3

Core Modules:
Advanced Games Design and Development (30 credits)
Final Year Projects (60 credits)

Students are required to choose 30 credits from this list of options:
Advanced Modelling and Character Animation (30 credits)
Emergent Technologies (30 credits)
Digital Media Campaign (30 credits)
Requirements Management (15 credits)
Natural Computing (15 credits)
Advanced Virtual Reality (30 credits)

Careers

Career destinations include:

  • the independent and mobile games sectors as programmers, modellers and designers
  • the Augmented, Virtual and Mixed reality developers
  • UI and UX designers for digital media and games
  • games content creators and deliverers
  • back-end developers
  • content managers

Recent positions secured by Games Design and Digital Media graduates include:

  • Motion Capture Technician at The Imaginarium Studios
  • Serious Games Developer at Arup
  • Software Engineer at Bossa Studios
  • Creative Product Specialist at Celtra
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